Post by Jarad on Jul 5, 2007 18:22:21 GMT -5
Camaro Free Knights
A small independent knightdom located on the southern fringes between the Grasslands and the Nameless Lands. Information is mainly limited to the organisation of knights itself, rather than the nation.
Dunan Republic
The Dunan Republic was founded in late 460 after the Highland Kingdom fell to the New City-State Army, made up of remnants from the old City-States of Jowston. The Dunan Republic has authority over the entire Dunan region.
Falena Queendom
A major power on the Southern Continent with influence extending as far as the Toran region to the north. Falena's stability as well as it's True Rune has brought it prosperity, despite regular turmoil and internal manuvering between political factions.
Gaien Dukedom
The Gaien Dukedom is a large island nation based on the western frontier of the Island Nations region. It once had several eastern colonies but has since focused instead on internal matters. Not much information is currently available on Gaien but conjecture is rife.
Harmonia Holy Kingdom
The largest and most powerful nation know to us in the world, the Holy Kingdom of Harmonia was founded almost 500 years ago by the hero, Hikusaak. Harmonia is currently a theocratic nation suffering from symptoms of stagnation.
Island Nations Federation
A coalition of small island nations located in the Island Nations region, the Island Nations Federation was founded in 307 in order to defend the region from Kooluk aggression. Since then the INF mainly serve to keep the region free of pirates while encouraging trade.
Nagarea Theocracy
Located to the south of the Queendom of Falena, the Nagarea Theocracy is known as an incredibly zealist and expanionistic nation determined to spread its dogma by force of arms. Not much information has been revealed about this nation at present.
New Armes Kingdom
Located on the Southern Continent, the New Armes Kingdom has had its fair share of skirmishes and wars with its northern neighbours over the years. Although little is known about it at present, a great deal of information concerning its recent political manuvers has been revealed to us here.
Tinto Republic
The Tinto Republic was founded after the Dunan Unification War in order to allow the Tinto region to address its own concerns rather than having to cater to Dunan politics. This nation has a severe lack of farmable land, leading the country to try and claim land in the plains of the Grasslands.
Toran Republic
Successor to the Scarlet Moon Empire, the Toran Republic was founded following the Liberation War in the region in 457. It has so far managed to deal amicably with enemies of the old Scarlet Moon Empire while pursuing its own interests.
Zexen Confederacy
Formerly part of the western fringes of the Grasslands, the Zexen Confederacy was formed by prominent merchants and traders in the area. Since then, it has entered into numerous conflicts with the native Grasslanders as well as recently entering into disputes with the Tinto Republic.